ROGUES' GALLERY
102 enemies · Color codes match in-game trait colors.
Camelle's Alien variant — 175,000 HP, 1,750 AP area attack at 550 range with Base Destroyer, Strengthen, and Survive (resists one lethal strike). Tanky long-range threat — Anti-Alien backliners + a deep meatshield wall handle her.
Angel version of Gory — same hard hits.
Tanky Angel pusher.
Spawns in large numbers with extremely high damage. Black-resistant tanks or fast clears only.
Big Sal variant — 40,000-damage single hit at 450 range with 100% Lv.10 Wave Attack + 10,000 Barrier. Extreme backswing (~133s) means he basically attacks once per battle; knock him back during the foreswing or stop him near the base.
Sheep Alien — moderate HP, single attack. UltraBaaBaa is the Starred variant. Standard Anti-Alien handles it.
Salamander Alien — single hit deals massive damage with 100% Wave Attack but enormous backswing. Axoloty is the Starred variant. Knock back during foreswing to interrupt.
High HP, slow attack — stall and chip with anti-Red.
Dual-trait Floating + Black variant of Teacher Bun Bun. Anti-Black ubers and Holy Valkyrie counter cleanly.
Teacher Bun Bun's Alien/Floating variant — 750,000 HP, 8,888 AP area attack at 200 range, 100% Wave Attack. Boss of Deneb Ch.2 and appears in the Filibuster bonus stage. Wave-Immune meatshields + Anti-Alien/Anti-Floating Ubers (Holy Valkyrie, Wonder Mommy).
Squid Alien — Long Distance attacker with 100% Weaken. Same playbook as LeMurr: Weaken-Immune Anti-Aliens.
Tanky long-range hitter.
Final boss of CotC Ch.2 ONLY (Traitless, no longer Floating). 1.5M HP, 300-range Omni Strike (-1000~1000), Multi-Hit ending in a 66k lightning strike. First 2 hits have 100% KB + Slow. Anti-Traitless + Slow Immunity is the standard kit; clearing him unlocks Cat God the Great.
No damage but distracts attackers and stalls progress.
Long-range Alien/Floating enemy — 120,000 HP, 1,400 AP area attack at 760 range with 100% Weaken. Boss of Mertoz Ch.2 and Ch.3. Weaken-Immune frontline + Anti-Alien/Anti-Floating backliners.
Mr. Mole variant — Long Distance 300~600 range, 30% Warp chance, fragile 2,500 Barrier. Major Leaguer Cat hard-counters; rushers slip into his blind spot.
Frog Alien — Long Distance attacker with 100% chance to Slow. Ribbo is the Starred variant. Slow-Immune cats or rushers bypass cleanly.
One Horn's Alien variant — 120,000 HP, 2,200 AP area attack at melee 60 range, extreme 16f attack interval (~0.5s). Devastating point-blank DPS. Deep meatshield wall + Anti-Alien Ubers (Bahamut, Cyberpunk Cat).
Massive area attack. Anti-Black backliners and tanky meatshields.
Tanky and high damage despite the low strength magnification.
Long-range area attack Black unit. Dangerous when paired with peon spam.
Traitless wave attacker. Wave-immune units or Anubis the Protector make this safe.
First enemy in the game. Very low stats — easily killed by anything; mostly a meatshield in early stages.
Fast attack rate for a peon.
Whale-shaped Alien with Wave Attack and Long Distance — 600 range. Kid Tappa is the Starred variant. Wave-Immune cats and rushers (Awakened Bahamut) are the standard counter.
St. Pigge's Alien variant — 60,000 HP, 250 AP area attack at 170 range with 100% Wave Attack. Common peon across CotC. Wave-Immune frontline keeps the line stable; Anti-Alien clears her.
Ch.3 bonus boss with 2M HP, 1M-damage Long Distance (300~4300) attack, and 5 immunities (Waves/KB/Freeze/Slow/Weaken). 40-second foreswing is his weakness — interrupt with rapid 10k+ hits across his 200 knockbacks. Beating his stage unlocks Filibuster Cat X.
Final boss of CotC Ch.3 (Traitless). 1M HP, 800-range Multi-Hit ending in 66k strike. 100% Wave (Lv.12) AND 100% Warp back 1500 range on first hit. Mystery Mask required to keep him at 100% (otherwise 1,100%). Awakened Bahamut and Maglev Cat exploit the warp resetting their backswing.
Fast Angel rusher.
Dark Emperor Nyandam's Alien variant — slow but massive area attack with 100% Slow on hit. Anti-Alien backliners + Slow-Immune frontline.
Long Distance (1700~1950) sniper with 100% Warp FORWARD by 1,375 range. Only 4,000 HP — Slime Cat waves snipe them easily. The forward-warp can be ABUSED to teleport rushers like Awakened Bahamut past entire enemy formations.
Beefy Gory variant with Area Attack and a 6,000-damage Barrier. Once the Barrier breaks he's vulnerable to crowd control (Seafarer Cat, Surge units).
Hits hard for a peon despite the low HP.
Black variant of Gory (formerly "Gory Black"). Hard-hitting peon.
Hyena enemy. Big AoE hits with high pushing power. Often paired with Metal Doge.
Angel variant of Hippoe — hits harder than the original.
Hermit-crab Alien — 9000 HP, 300 dmg Area Attack at 170 range, 100% chance to Survive a lethal strike (one-time). Meatshields + ranged DPS handle it cleanly.
Penguin Alien — Long Distance attacker with 100% Freeze. Freeze-Immune meatshields (Li'l Eraser Cat, Riceball Cat with Talent) are the standard counter.
Hippoe variant — 7000 HP, 200 dmg Area Attack at 222 range. Tough first encounter in ItF Norway but a glorified Hippoe once you have Valkyrie / Bahamut and ItF Treasures.
The Face's Alien/Floating variant — 44,444 HP, 1,333 AP area attack at 366 range with 100% Freeze. Boss of Sun across all 3 chapters plus Sirius/Skelling Ch.3. Freeze-Immune frontline (Li'l Eraser, Riceball with Talent) + Anti-Alien/Anti-Floating Ubers.
Worm/serpent Alien — long range area attacker with 100% Weaken on hit. Standard Anti-Alien backliners trade hits cleanly; Weaken-Immune cats (Pixies, Cyborg Cat) play through it.
Boxing kangaroo — 4,000 HP, 250 AP single-attack at 160 range with 100% Multi-Hit (3 hits per attack). Tankier than typical Traitless peons. Anti-Traitless or pure DPS overload.
Dolphina variant — 40,000 HP and 15,000 Barrier, but only 50 damage. Speed 50 makes him a fast meat wall. Once the Barrier breaks his low DPS makes him a useful stepping stone for Crimson Mina / Polevaulter Cat / Jellycat.
Slow-attacking tank. Don't let him reach your line.
Croco's Alien variant — fragile (3,000 HP, 900 AP, 130 range, no abilities) but appears in 42 CotC stages with magnifications scaling from 100% to 2,400%. At high mag his DPS climbs to 12k-25k. Crazed Sexy Legs / Macho Leg / Wheel Cat clear groups easily.
Black variant of Le’boin — much more HP and damage, tank-oriented. Pizza Cat or other anti-Black wave units shine here.
Le'boin variant with 40,000-damage Barrier — one of the strongest in the game. Bahamut, Bazibon-line, or any 100% Barrier Breaker is the standard counter.
Lemur-themed Alien — 100% chance to Weaken cats on hit. Bring Weaken-Immune Anti-Aliens to neutralize the disruption.
Red Legend Cat boss — fast attack, long range, high damage. 30% drop unlocks him as a unit.
Mooth's Alien/Floating variant — 17,777 HP, 777 AP area attack at 370 range with 100% Freeze. Appears in Catseye, Skelling, Mertoz, Canopus. Freeze-Immune meatshields + Anti-Alien/Anti-Floating backliners.
Long-range attacker that picks off meatshields from behind cover.
Super Cosmic Cyclone variant — 44k HP, 666 damage at 5-frame attack interval (extreme DPS). 100% Warp FORWARD by 150 range. Very short 50 range; crowd-control with Seafarer Cat / Corrupted Psychocat / Iron Wall Cannon.
Only takes 1 damage per hit. Critical-hit cats only.
Tankier Metal — same critical-only rule.
Metal variant of One Horn — 800 HP, 3,200 AP area attack at 80 range, attack interval 6f (extreme DPS). Only takes 1 damage per hit. Critical-hit cats only (Crazed Whale, Cyberpunk, iCat).
Celeboodle's Alien variant — 4,500 HP, 3,750 AP single attack at 160 range with Strengthen. Stalls + hits hard once Strengthened. Common across Cosmic Lounge, Buutara, Urura, Ababwa, etc. Standard Anti-Alien handles her.
Long Distance traitless burrower. Corporal Weyland is his Starred Alien counterpart. Outranged with backliners or rushed past with Awakened Bahamut.
Bore's Alien variant — 160,000 HP, 1,799 AP area attack at 125 range with 100% Knockback, fast 17f attack interval. Boss of Uranus + Urura + Andromeda. Knockback-Immune frontline (Bombercat, Crazed Cow with Talent) + Anti-Alien backliners.
Red horned peon — 15,000 HP, 500 AP area attack at 40 melee range. Tanky for a peon. Anti-Red Ubers (Mighty Reza, Crazed Bahamut) clear easily.
Long-ish range Red peon — pokes from behind frontline.
Wave attack with long reach (467.5) — bypasses traditional meatshielding. Wave-immune units help.
Master A. variant — 451 range area attacker with 20% Warp chance back 500 range. Outrange with backliners or rush past with Awakened Bahamut / Maglev Cat.
Pushes hard via knockback. Anti-Traitless slow/weaken units shut him down.
Long-range damage dealer. Outrange or rush.
Croakley variant — Long Distance (400~550) backliner with 65,000 Barrier and a guaranteed 100% Warp back 250 range. Only 700 HP — once the Barrier breaks, waves or Major Leaguer Cat finish the job.
Kang Roo's Alien variant — 24,000 HP, 2,800 AP area attack at 199 range with 100% Knockback. Disruptive. Knockback-Immune frontline + Anti-Alien backliners.
Fast and tanky for a peon — knocks back meatshields.
Doge variant — first Alien enemy you face. 900 HP, 150 dmg, low movement, hits for solid damage at melee range. Easily killed by Lion Cat / Crazed Sexy Legs / Bahamut.
Faster, stronger Shibalien with 35% Warp chance back 750 range. Slowable/freezable like other Aliens. Bahamut can one-shot in its first appearance.
Some stages use Shy Boy as a speedrun trigger — killing him fast prevents a swarm.
Common Red peon — 2,500 HP, 150 AP area attack at 170 range. Spawns in groups. Any Anti-Red Area Attacker clears them.
Second enemy introduced. Slightly tougher than Doge but still functions as fodder. Red variants are separate enemies (Ginger Snache, etc.).
Sunfish Jones variant — 840 range area attacker with 30,000 HP, 12,000 Barrier, hits up to 20-30k damage. Floating trait makes it easier to counter. Glass cannon — short attack window between hits.
Tiny but spawns constantly — distraction unit.
Red enemy first introduced in Legend Stages — 40,000 HP, 400 AP area attack at 160 range. Debuts in CotC at Crimson Star Ch.2. Wave-heavy Anti-Red lineup clears her.
100% Warp chance back 500 range for 3.3s — extremely disruptive. Low range vulnerability. Counter with Area Attackers and Warp-Immune cats (Bora/Lumina line, Rover Cat Mk II).
Extreme range Angel sniper with 30% slow chance. Only counter is creating an opening through his frontline.
Cyclone Alien — extreme attack rate, 100% Warp on hit. Mesocosmocyclone is the Starred variant. Crowd-control with Seafarer Cat / Bora-line Pixies.
Massive HP wall, slow attacks. Whittle down with sustained DPS.
EoC Ch.3 boss returning here — high HP, fast area attack at 200 range. Anti-Floating with crowd control wins.
Final boss of CotC Ch.1 ONLY (Floating, not Alien). 1.4M HP, 1,000-range Multi-Hit area attack (3×18k). Mystery Mask required to keep him at 100% (otherwise 1,100%). Butterfly Cat and Dancing Flasher exploit his Floating trait.
Floating boss with area attack. Spam tanks before he wipes your line.
Very slow attack rate but devastating damage in 450 range. Long-range or wave attackers snipe him.
Spawns in groups of three. Area attackers clear them fast.
Long range for a peon, 15% knockback chance — disrupts your frontline.
Massive 266,000-damage Barrier (one of the largest in the game) protects very low HP. Anti-Alien Barrier Breakers (Bazibon line, Loincloth Cat) cut through cleanly.
Teacher Bear's Alien variant — 30,000 HP, 1,000 AP area attack at 350 range with 100% Strengthen. Boss of Egg Nebula / Eskimo Nebula / Venus Ch.3 / Thanxbye. Anti-Alien backliners + tank-heavy frontline; cap him before Strengthen stacks.
Pure HP wall. No damage but blocks everything.
Beefier Zombie variant.
Burrows and resurfaces — anti-Zombie killers stop the revive.