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STORIES OF LEGEND 23 — DEAD END NIGHT 23-5 AGAPE'S CAGE STAGE 11 / 12
BATTLE ARC

23-5 AGAPE'S CAGE

Dober P.D
KEY THREAT
DOBER P.D
⏱ SPAWN ORDER
T+0s Pigeon de Sable ×10
T+0s The Face ×3
T+13.33s Kory ×10
T+33.33s Dober P.D ×3
👹ENEMY ROSTER · 4
Pigeon de Sable
Floating

Wave attack with long reach (467.5) — bypasses traditional meatshielding. Wave-immune units help.

The Face
Floating

Floating boss with area attack. Spam tanks before he wipes your line.

Kory
Traitless

Slow-attacking tank. Don't let him reach your line.

Dober P.D
Traitless

Traitless wave attacker. Wave-immune units or Anubis the Protector make this safe.

💡STRATEGY

Triple-threat wave nightmare. Wave-immune units (Octopus Cat) trivialize it. Minimize meatshields — they trigger more Dober waves.

💬COMMUNITY NOTES

Triple-wave boss with major wave-attack pressure. The Face + Kory + Dober P.D. each have wave damage; multiple meatshields just spawn more Dober waves. The community fix is Wave Immune units (Octopus Cat, Sushi Cat) which eliminate the wave-spawn-on-death trigger entirely. Standard loadout: Octopus + Wall Cat + Bombercat for Kory + Bahamut variants for chip. Common failure: spamming meatshields. The waves are triggered by your unit deaths; minimal-meatshield lineups outperform max-spam here.

📊STAGE DATA
SAGAStories of Legend
CHAPTER23 — Dead End Night
ENEMIES4