Heaven and Hell is the 2nd stage of Courts of Torment. Previous stage: The Pure Land. Next stage: Okame's Teahouse.
The five-unit limit matters less than it looks, because Masked Okame already makes spamming units a losing plan.
- Most of what works on The Pure Land works here, as long as you are deliberate about what is on the field.
- Like that stage, this one is about preserving ground rather than trading it.
- Sniper the Cat and Breakerblast are again the key items for holding Okame back.
⚙ More counters worked out from the roster, lower confidence than the picks above; kept for reference
Masked Okame is Red. Anti-Red units take less damage and deal more.
Masked Okame is Dark. Anti-Dark units take less damage and deal more.
Masked Okame reaches 320 range. Units that out-range it can chip safely without taking hits.
Masked Okame has a deep HP pool (2,600,000+ even before stage magnification). Heavy single-target burst shortens the fight.
WIKI PICK = listed on the stage's Battle Cats Wiki page; COMMUNITY = found by title, channel and date. Neither is verified by Claws' Den. Nothing loads from YouTube until you press play. Find more on YouTube ↗
The castle you destroy to clear the stage.
